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Category Archives: Graphics
Visualizing Data Using the Hilbert Curve
Some time ago, a coworker asked me to help him visualize some data. He had a very long series (many millions) of data points, and he thought that plotting a pixel for each one would visualize it well, so he … Continue reading
Posted in Fractals, Graphics, Math, Programming, Python
Tagged Fractals, hilbert curve, PIL, Python
2 Comments
Python + Curses + Numpy -> Ascii Art Rotating Cube
Well, the title says it all, or at least most of it. If you are still not convinced, a picture’s worth 500 dwords: / |\ / | \ / | \ // | \\ / | \ / \ \ … Continue reading
A second look at the dragon fractal
At first when I drew the (twin)dragon fractal, I had a small bug. I used the base 1+i instead of 1-i. This also generated a very similar looking beast. Thinking about that for a while, made me curious. Just like … Continue reading
Posted in Fractals, Graphics, Programming, Python
Tagged dragon fractal, ffmpeg, Fractals, PIL, Python
1 Comment
Fractals in 10 minutes No. 2 – Recursive Spring
Imagine a straight wire. Bend this wire until its ends meet. You get a ring. Next stage. Take another straight wire, bend it as before, but this time, don’t let the ends meet, instead continue bending the wire more and … Continue reading
Elegant Line Clipping Algorithm
I actually wrote about that a long time ago, in the wiki that once was algorithm.co.il. Since the wiki is long gone, and I figured this is a very elegant algorithm, I decided I should write about it. First, some … Continue reading
Posted in Algorithms, Geometry, Graphics, Math, Programming, Python
Tagged Algorithm, Graphics, Line-Clipping, Python
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