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Category Archives: Geometry
Two Mathematical Bugs
A few days ago, I discovered I had at least one, maybe two mathematical bugs. The first bug is in the line clipping algorithm. Here’s a quick reminder of what’s going on there: There are six points of interest: the … Continue reading
Posted in Algorithms, Geometry, Math, Programming, Python
Tagged Bugs, LineClipping, Programming, Python, random selection
2 Comments
Elegant Line Clipping Algorithm
I actually wrote about that a long time ago, in the wiki that once was algorithm.co.il. Since the wiki is long gone, and I figured this is a very elegant algorithm, I decided I should write about it. First, some … Continue reading
Posted in Algorithms, Geometry, Graphics, Math, Programming, Python
Tagged Algorithm, Graphics, LineClipping, Python
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